Monthly Archives: June 2017


#Tutorial 5: Augment ‘Amazing Church’ in AR with ARKit & Unity 3D

iOS 11 introduces ARKit, a new framework that allows you to easily create Augmented Reality experiences for iPhone and iPad. By blending digital objects and information with the environment around you, ARKit takes apps beyond the screen, freeing them to interact with the real world […]


#Tutorial4: Get Started Augmented Reality App On An iPhone/iPad (ARKit + Unity)

Apple is finally getting into augmented reality Augmented Reality isn’t a new technology, but as our phones and tablets become more powerful, the limits to what is possible have started to melt away. With Apple jumping into AR, there are a few additional reasons to […]

ARKit Development

ImageTarget Vuforia Unity

#Tutorial 3: Build Your First AR App with Unity and Vuforia [Custom Target & 3D Rendering]

Literature review  Developers can easily add advanced computer vision functionality to any application, allowing it to recognize images and objects, or reconstruct environments in the real world. Vuforia enables us to detect our own image and augment virtual 2D/3D content over it. In this tutorial we’ll […]